Su-27 Afterburner
Model By: belami source: https://libertycity.net/files/gta-san-andreas/239152-sukhoi-su-27.html
download: https://libertycity.net/files/246278-su-27-afterburner.html
uncompiled cleo:
// This file was decompiled using SASCM.ini
{$CLEO .csi}
03A4: script_name 'Su-27 Afterburner'
:SU27_AB_19
0001: wait 0 ms
00D6: if
0256: player $PLAYER_CHAR defined
004D: jump_if_false @SU27_AB_19
0001: wait 1100 ms
0006: 0@ = 0
0006: 1@ = 0
0006: 21@ = 0
0002: jump @SU27_AB_79
:SU27_AB_79
0001: wait 0 ms
00D6: if
0256: player $PLAYER_CHAR defined
004D: jump_if_false @SU27_AB_79
00D6: if
00DF: actor $PLAYER_ACTOR driving
004D: jump_if_false @SU27_AB_272
03C0: 2@ = actor $PLAYER_ACTOR car
0441: 3@ = car 2@ model
00D6: if
0039: 3@ == 520
004D: jump_if_false @SU27_AB_272
0006: 1@ = 2@
0050: gosub @SU27_AB_293
0050: gosub @SU27_AB_372
0050: gosub @SU27_AB_1494
0002: jump @SU27_AB_79
:SU27_AB_272
0006: 21@ = 0
0002: jump @SU27_AB_79
:SU27_AB_293
00D6: if
0039: 21@ == 0
004D: jump_if_false @SU27_AB_344
00D6: if
0A51: is_widget_pressed 78
004D: jump_if_false @SU27_AB_370
0006: 21@ = 1
0001: wait 0 ms
0002: jump @SU27_AB_370
:SU27_AB_344
00D6: if
0A51: is_widget_pressed 75
004D: jump_if_false @SU27_AB_370
0006: 21@ = 0
0001: wait 0 ms
:SU27_AB_370
0051: return
:SU27_AB_372
00D6: if
0A51: is_widget_pressed 2
004D: jump_if_false @SU27_AB_931
066C: 19@ = attach_particle "afterburner2_npc" to_car 1@ with_offset 1.1 -8.3 -0.2 rotation 0.0 0.0 0.0 type 1
064C: make_particle 19@ visible
064F: remove_references_to_particle 19@
066C: 19@ = attach_particle "afterburner3_npc" to_car 1@ with_offset 1.1 -8.4 -0.2 rotation 0.0 0.0 0.0 type 1
064C: make_particle 19@ visible
064F: remove_references_to_particle 19@
066C: 19@ = attach_particle "afterburner2_npc" to_car 1@ with_offset 1.1 -8.9 -0.2 rotation 0.0 0.0 0.0 type 1
064C: make_particle 19@ visible
064F: remove_references_to_particle 19@
066C: 19@ = attach_particle "afterburner3_npc" to_car 1@ with_offset 1.1 -9.0 -0.2 rotation 0.0 0.0 0.0 type 1
064C: make_particle 19@ visible
064F: remove_references_to_particle 19@
066C: 19@ = attach_particle "afterburner2_npc" to_car 1@ with_offset -1.1 -8.3 -0.2 rotation 0.0 0.0 0.0 type 1
064C: make_particle 19@ visible
064F: remove_references_to_particle 19@
066C: 19@ = attach_particle "afterburner3_npc" to_car 1@ with_offset -1.1 -8.4 -0.2 rotation 0.0 0.0 0.0 type 1
064C: make_particle 19@ visible
064F: remove_references_to_particle 19@
066C: 19@ = attach_particle "afterburner2_npc" to_car 1@ with_offset -1.1 -8.9 -0.2 rotation 0.0 0.0 0.0 type 1
064C: make_particle 19@ visible
064F: remove_references_to_particle 19@
066C: 19@ = attach_particle "afterburner3_npc" to_car 1@ with_offset -1.1 -9.0 -0.2 rotation 0.0 0.0 0.0 type 1
064C: make_particle 19@ visible
064F: remove_references_to_particle 19@
:SU27_AB_931
0051: return
:SU27_AB_1494
00D6: if
0039: 21@ == 1
004D: jump_if_false @SU27_AB_1544
00D6: if
0A51: is_widget_pressed 2
004D: jump_if_false @SU27_AB_1544
04BA: set_car 1@ speed_to 200.0
0002: jump @SU27_AB_1569
:SU27_AB_1544
00D6: if
0A51: is_widget_pressed 4
004D: jump_if_false @SU27_AB_1569
04BA: set_car 1@ speed_to 0.0
:SU27_AB_1569
0051: return

Komentar
Posting Komentar